The World of Darkness
by White Wolf Game Studio
from White Wolf Publishing
Where the Shadows Grow Long
We live our days completely ignorant of the true terrors lurking around us. Only rarely do our experiences draw back the veil of shadows and reveal the horror in our midst. These glimpses into the supernatural can cause us to retreat into comforting lies -- "There are no such things as monsters" -- or stir our morbid curiosity. Only a few, however, can overcome their fear and dare to look deeper.
Abandon Hope All Who Enter
The World of Darkness Rulebook introduces a version of our contemporary world where the supernatural is real. Players join to tell tales of mystery and horror, where theme, mood and plot are more important to a character's experiences than his weapons or equipment. Inside are rules for character creation, task resolution, combat and any activity your character attempts as he delves into the shadows.
Vampire : The Masquerade (Revised Edition)
by Justin Achilli
from White Wolf Publishing
THE MIDNIGHT DANCE CONTINUES...
They stalk in the shadows, moving gracefully and unseen among their prey. They are the blood-drinking fiends of whispered legends -Kindred, Cainites, the Damned. Above all, they are vampires. Their eternal struggle, waged sicne the nights of Jericho and Babylon, plays itself out among the vampires' grand Masquerade is imperiled, and the night of Gehenna draws ever closer.
UNTIL THE END OF ALL THINGS
This new edition of Vampire: The Masquerade is an updated, revised version of the popular classic. In this mammoth volume can be found all 13 Clans, all major Disciplines, and a host of brand-new infomation on both the Kindred and the...things...that hunt them. This book compiles everything that a Vampire player or Storyteller needs to know about the Kindred and the World of Darkness for the new millenium. Plus, the new edition provides all-new information on the changes that affect the Clans, and on the beginning of the end of the Camarilla. Finally, the first of the Storyteller rulebooks is the best again!
Vampire: The Requiem Dice Set
The Undead Take Their Chances
The cursed undead pass every night gambling their existence against tyrannical elders, Machiavellian plots and the looming Beast. What better way to decide their fate than with cool new dice?
A New Look White Wolf® launches the World of Darkness® and Vampire: The Requiem with this attractive new dice set. Each set comes with 10 dice that capture the look of the game -- all the 10sided dice you need for the new Storytelling System(tm). The target numbers on each die are different colors to make successful rolls stand out.
World of Darkness: Antagonists
by Pamela Collins
from White Wolf
Deep in the Shadows
The night is not alone. Even those few who see into the shadows of the World of Darkness are surprised and horrified at what lurks there. Not every corpse that walks is a vampire. Not every mortal who chants in reverence to a greater power is a mage. Some of these beings are creatures born of fear and hunger... and some defy definition altogether.
Monsters Know Fear
World of Darkness: Antagonists provides systems and information on beings for use as foes and foils for your Storytelling characters. Zombies, monster-hunters, cultists and stranger things await. Some want only to exist, to feed in their own ways and be left alone. Others exist only to stalk and kill the unsuspecting. Do you stand against them, or do you have something more... devious in mind?
*OP Laws of the Night Revised (UnlimiEd) (Mind's Eye Theatre)
by Richard Dansky
from White Wolf Publishing
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