The Course of Empire
by Eric Flint
from Baen
Conquered by the Jao twenty years ago, the Earth is shackled under alien tyranny - and threatened by the even more dangerous Ekhat, one of whose genocidal extermination fleets is coming to the solar system. The only chance for human survival is in the hands of an unusual pair of allies: a young Jao prince, newly arrived to Terra to assume his duties, and a young human woman brought up amongst the Jao occupiers. But, as their tentative alliance takes shape, they are under pressure from all sides. A cruel Jao viceroy on one side, determined to drown all opposition in blood; a reckless human resistance on the other, which is perfectly prepared to shed it. Added to the mix is the fact that only by adopting some portions of human technology and using human sepoy troops can the haughty Jao hope to defeat the oncoming Ekhat attack - and then only by fighting the battle within the sun itself.
The Imperium Game (Del Rey Discoveries)
The Game was authentic from top to bottom, and most players had forgotten it was a game. When the reigning Emperor really was murdered, the prime suspect was the game's main programmer, Kerickson. Fired from his job, pursued by a policeman convinced of his guilt, Kerickson sneaked into the Game to find the real murderer. But he had lost access to his control room and only had the aid of the mouse-munching owl who was the Goddess of Wisdom--if only she were programmed correctly. But Minerva had more bugs than Cerberus had teeth.
House of Moons
Haemas Tal, founder of the controversial mindtalent training school called the House of Moons, is no ordinary schoolmistress. She is also the sole initiate of the dangerous timeways of the enigmatic aliens known as the Old Ones and under the protection of the mind-shielded predators called silshas. Now, Lord Chee, a bitter, impoverished lord, wants the rich and beautiful Haemas for himself. And he's found an ancient mind-control weapon that will give him the power to take her . . . .
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