Deadlands Reloaded (Savage Worlds; S2P10200)
by Shane Lacy Hensley & BD Flory
from Pinnacle Entertainment
Welcome to the Weird West! The year is 1879, but the history is not our own. The guns of the Civil War are silent thanks to a tense cease fire between North and South. California is shattered by the Great Quake of '68, a new superfuel called ghost rock is revealed in the flooded channels and buried in the cliff faces that loom above. Powerful Rail Barons strive to be the first to complete a transcontinental railroad, and the Great Rail Wars exact a bloody toll on an American frontier divided between not only the Union and Confederacy, but the Sioux Nation, the Mormon state of Deseret, and the Independent Commonwealth of California. Amid the chaos, fortunes can be made by those bold enough to make their way West. These brave souls have more than plain old human violence to contend with. Something's going on in the West, something downright nasty. Fear stalks the land like a hungry beast, and abominations from man's myths and nightmares haunt the High Plains. Legends tell of ancient and powerful beings that thrive on the fear created by these horrific creatures. All around, the night grows darker and the shadows grow longer as evil twists the land. Arrayed against the forces of darkness are the heroes of the Weird West: Grim gunslingers, spell slinging hucksters, brilliant mad scientists, and wizened Indian shamans stake their souls and fortunes on the battle against the evils of the frontier, and often lay down their very lives for the cause of righteousness and light. And sometimes, death is not the end. Back in the Saddle! Deadlands: The Weird West returns, with the popular Savage Worlds game engine under the hood. Within these pages, you'll find all the rules you need to build a posse of heroes, and all the dirt the Marshal (that's the game master, partner) needs to bury 'em. We've also got a whirlwind tour of the Weird West, complete with a whole passel of nasty varmints and critters to vex adventurous souls. If your posse's the ambitious t
Travelers' Tales (Solomon Kane Adventure, S2P10401)
by Paul Wiggy Wade-Williams
from Pinnacle Entertainment Group
Solomon Kane: Traveler's TalesTM - An adventure book for the Savage World of Solomon Kane RPGTM. Beware traveler, for many roads lead to Hell! Evil cloaked in many forms holds sway across the world. Facing it is a small group of stout-hearted men and women, wanderers all, called by a powerful shaman to follow the Path of Kane. Traveler's Tales comprises three short adventures for the Savage World of Solomon Kane RPGTM. Each tale of horror is standalone, allowing it be easily inserted into any campaign. The Uffington Dragon: Terror stalks the downs of southern England. The locals speak of an ancient dragon reborn, a beast which demands human sacrifice lest it vent its unholy wrath upon the land. The Gottlieb Horror: In the Black Forest of German a mob of angry villagers gather outside the castle of a corrupt baron. Talk of witchcraft and deviltry fills the night air, of vile experiments which seek to place man on equal terms with God. The Last Immortal Man: Far to the East, in distant Cathay, there is talk of a mystical place known as Xanadu. Fearful peasants speak of ancient warriors plaguing the land at the behest of a mysterious warlord. But is there more to this barbaric general than meets the eye? The Savage World of Solomon Kane RPGTM contains a complete rules set for award winning Savage Worlds RPG. (Savage Worlds, full color, softcover, 32 page adventure)
Weird West Player's Guide (Deadlands: The Weird West)
by Shane Lacy Hensley
from Pinnacle Entertainment Group
This book contains everything you need to play Deadlands: the Weird West. We've included 22 archetypes to get you started, as well as a quick tour of the Weird West - and some clues about how your heroes can best grind the forces of darkness under your cowboy boots! Make sure at least one hombre in your posse has the Marshal's Handbook as well!
Savage Worlds RPG (S2P10000)
by Shane Lacy Hensley
from Studio 2 Publishing, Inc.
Welcome to a revolution in gaming Savage Worlds a merger of the best ideas in roleplaying and miniature games! What s so revolutionary? We re glad you asked! It s Fast! Savage Worlds is the fastest and easiest fully-detailed roleplaying game you ll ever play! You can fight out massive battles quickly and easily with your heroes allies and minions in one simple, fast-playing system! It s Furious! Characters gain awesome new abilities quickly, raising their attributes and skills and gaining powerful and exciting new Edges! It s Fun! Savage Worlds was designed to be a Game Master s dream! GMs can write adventures, create new villains and monsters, and run epic tales, all without lots of bookkeeping. And you won t need computer programs, three rule books, and a half-dozen setting books to do it. You ll find everything you need right here and in the Savage Setting of your choice! It s also a Miniatures Game! Savage Worlds works as a miniatures battle game as well as an RPG. That means you can fight out your heroes epic battles to save the world right on the table-top! Or you can play a competitive battle with troops of your own design! It s Complete! Savage Worlds was designed to be used with any genre from swashbuckling pirates to superheroes and sci-fi. Inside you ll find complete and simple rules for epic heroes, vehicles, chases, magic, superpowers, mass battles, skirmishes, and even guidelines for designing your own races and worlds!
A Fist Full O' Dead Guys (PEG2100) (Deadlands: The Anthology with No Name)
by Shane Lacy Hensley
from Pinnacle Entertainment Group
'The Trilogy with No Name' - Twisted Tales of terror by all your favorite authors, including John "Night Train" Goff, John Hopler, and Shane Lacy Hensley scream side by side with tales by bestselling Star Wars (TM) author Michael Stackpole, with forewords by Joe R. Lansdale and Bruce "Evil Dead" Campbell! If you don't have these anthologies, you're wrong! But we'll cut you some slack.
Deadlands: Marshal's Guide (Deadlands: The Weird West)
by Shane Lacy Hensley
from Pinnacle Entertainment Group
The Marshal's Handbook is the gamemaster's guide to the world of Deadlands: The Weird West. It tells you how to rope your amigoes into your adventures and keep 'em on the run from the insidious horrors of the Weird West. It's also got a whole passel o' nasty critters to throw at those do-gooders, all in glorious full-color. The Weird West Player's Guide is also required for those who plan on being heroes in the Weird West.
Adios Amigos (Deadlands: The Weird West Dime Novels)
Forbidden God (Deadlands: The Weird West Dime Novels)
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